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Minecraft 1.6 Pre-Release

  • Allgemein
  • bloodymx
  • 25. Juni 2013 17:20
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Soeben ist das Minecraft 1.6 Pre-Release erschienen. Offizieller Releasetag der Vollversion: Montag, 01.07.!

Die Featurefülle setzt sich aus den gesamten Snapshots der vergangenen Wochen zusammen und ist entsprechend lang.

Daher hier erstmal die Info: Unser Vanilla-Server ist up-to-date! Ihr könnt dort die Pre-Release Version nach Herzenslust testen.

Die neue Version erhaltet Ihr wie üblich über den neuen Launcher:

Die Originalnews von Mojang gibt es hier.

Das vollständige Changelog findet Ihr hinter dem Break!

Die Änderungen:

Die Bugfixes waren dieses mal so zahlreich (und deren Betitelung teilweise so ungünstig) das ein Übersetzen dafür kaum Sinn macht. Lest euch die Bugfixes am besten in aller Länge im Original durch 😉

  • Fixed endermen becoming hostile when taking environmental damage
  • Fixed anvils charging levels for nothing when using other languages than English in MP
  • Fixed being unable to play game unless LWJGL is manually replaced
  • Fixed the game crashing on 1.5.1 prerelease Server
  • Fixed Minecraft not opening
  • Fixed some crashes because of trash files in assets
  • Fixed unintended debug output to console if .minecraft does not exist
  • Fixed players not activating stone pressure plates anymore
  • Fixed color of the experience bar while having spawn eggs, enchantment bottles, enchanted books and nether stars in the inventory
  • Fixed boats not working
  • Fixed the cursor no longer snapping back to centre of window after exiting inventories/menus
  • Fixed being stuck in ceiling after leaving bed
  • Fixed there being no lwjgl in java.library.path
  • Fixed jukebox music volume not decreasing
  • Fixed tamed wolves and cats despawning
  • Fixed silverfish breaking blocks when mobGriefing gamerule is set to false
  • Fixed using Pick Block on an active furnace returning an active furnace
  • Fixed the „Hot Topic“ achievement using a faceless furnace icon
  • Fixed arrows floating mid-air when shot into blocks
  • Custom Language-PackRemoval
  • Fixed language packs being removed when the game is started
  • Fixed the green arrow in maps in item frames remaining on the map after destroying the item frame
  • Fixed mobs not realizing they killed their attacker and trying to attack empty space
  • Fixed dogs not stopping to snarl when punched by someone else
  • Fixed zombie villagers in the process of curing despawning
  • Fixed lava decay not scheduling block updates
  • Fixed blocks in other dimensions not updating one minute after entering
  • Fixed a crash on world load
  • Fixed the item counts in inventory screens flickering
  • Fixed player head textures glitching
  • Fixed enchanted Books not showing what creative mode tab they are from when listed in a search
  • Fixed skins messing up
  • Fixed breaking item frames causes a null pointer exception and crash.
  • Fixed an internal exception: java.lang.NullPointerException
  • Fixed coal blocks behaving like dirt blocks instead of stone blocks when placed under note blocks
  • Fixed the game crashing on startup
  • Fixed furnace minecarts consuming coal in Creative
  • Fixed duplicating phantom bows appearing after using up a bow
  • Fixed coal blocks not being flammable
  • Fixed damaged anvils not showing damage status in inventory or item frame
  • Fixed hay bales not burning when set on fire
  • Fixed player appearence not updating properly in MP
  • Fixed the selected item disappearing when armor breaks
  • Fixed sleeping while riding a Minecart producing a graphical glitch
  • Fixed the „team“ argument not working with „!“ for other players
  • Fixed „seeFriendlyInvisibles“ not always working
  • Fixed stacked entity spawners creating mass duplicate ghost entities
  • Fixed a crash due to the pack.png file in texture packs being corrupt
  • Fixed the shift key locking after certain events
  • Fixed a crash producing an IllegalStateException: Server tried to update attributes of a non-living entity
  • Fixed cows eating buckets
  • Fixed teleporting to NaN crashing the game
  • Fixed a crash related to mob spawners
  • Fixed mob spawners with ActiveEffects crashing the game
  • Fixed mobs spawning and despawn right away in peaceful
  • Fixed the „The End?“ achievement being unachievable
  • Fixed the persistenceRequired tag freezing mobs
  • Fixed squids taking damage while in water
  • Fixed the scoreboard „health“ objective set to display „belowname“ disconnecting players on MP with end of stream message
  • Fixed eyes of ender not directing players to [20] the nearest stronghold
  • Fixed command blocks choosing wrong people and selecting players cross-dimensional
  • Fixed attempting to move servers in the server list without selecting a server crashing the game
  • Fixed using the autocomplete function in chat disconnecting clients in MP
  • Fixed Resistance V and above stopping /killfrom working
  • Fixed a game tick speed issue?
  • Fixed baby zombie spawners crashing the game
  • Fixed server connection bars in Multiplayer Menu or Ingame missing
  • Fixed the GUI being broken when the boss health bar is visible
  • Fixed the texts for „credits“ and „end“ not showing up properly
  • Fixed certain death message printing „null“ as the player/mob name that caused the death
  • Fixed the server not translating strings properly
  • Fixed no sounds playing after a while and music corrupting sound
  • Fixed a crash with IllegalArgumentException
  • Fixed the language files for en_US being grammatically incorrect for ‚death.fell.finish.item‘
  • Fixed receiving high amounts of damage at once causing ghost mode in multiplayer
  • Fixed some mouse buttons behaving unexpectedly
  • Fixed 3D anaglyph biome and flowing water/lava colour corruption
  • Fixed incorrect and inconsistent command success criteria breaking command block comparator behavior
  • Fixed it being possible to create a scoreboard objective without a name, but impossible to use/delete it
  • Fixed birch leaves not using leaves_birch.png
  • Fixed last played SP world changes last opened date to 1/1/70
  • Fixed a server crash/freeze after /kill
  • Fixed igniting TNT not reducing flint and steel durability
  • Fixed some animated textures only showing the placeholder texture
  • Fixed a crash while uploading textures to graphics card
  • Fixed command block UI text merging when in windowed mode
  • Fixed placing a water source into certain blocks yielding no drops
  • Fixed 3D anaglyph biome colour corruption
  • Fixed liquids replacing ladders
  • Fixed the knockback resistance attribute not preventing knockback from fall damage
  • Fixed a crash with the mcmeta reading of unicode font
  • Fixed a crash when clicking the „Texture pack“ button
  • Fixed the text on ‚Direct connect‘ and ‚Rename World‘ screens being misplaced
  • Fixed the death counter not updating
  • Fixed the Pick block feature in the Creative mode inventory not preserving stack sizes
  • Fixed entities other than the player being unable to leave the end
  • Fixed being unable to load ResourcePack with missing directory-ZipEntries.
  • Fixed the credits ending too fast
  • Fixed dogs‘ health being depleted upon world loading
  • Fixed a crash when increasing volume
  • Fixed part of the beacon block texture missing when placed next to other blocks
  • Fixed the name of the Jack-o-lantern being mis-punctuated
  • Fixed brewing stands‘ feets‘ sides being transparent when placed against a wall
  • Fixed thrown splash potions‘ particles being incorrect
  • Fixed a cactus texture error when placed near a wall
  • Fixed mounting rideable entities underwater desyncing the client and the server
  • Fixed weighted pressure plates‘ names‘ being too long to be renamed
  • Fixed a crash on LAN worlds
  • Fixed the list of languages only containing English (US)